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houdini rocket ship - 3 parts
total duration - 6 hrs 49 mins
The video training includes the hip files
Training level - beginner to intermediate
taxes as applicable
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The idea behind this training was to create a project that will take the viewer through a variety of aspects of Houdini without making the project overly complex or technical.
Over the course of this project we will cover a whole range of topics which include Procedural modelling, Polygonal modelling, Environment Generation, Cloud modelling, CHOPs, RBD, Constraints Network, Smoke Simulation, Materials, Lighting using HDRI, setting up Takes, Rendering and Final composite in After Effects.
The training is broken into 3 parts. You can read the details of each part below the break.
part 1 - modelling the rocket ship
Content Details - 10 Video Chapters (with Audio)
Duration - 2 hrs
Rocket Shape - Setting up the basic Rocket shape using VOPs
Cockpit - Modelling the cockpit using the Ray SOP and the Cookie SOP
Rocket Panels - Adding details to the Rocket body by dividing it into panels
Control Panel - Adding charging lights on one of the panels
Cable - Adding a fuel cable to the side of the rocket.
Rivets - Modelling rivets on the rocket body and controlling their size using Pscale
Rocket Nose - Modelling the rocket nose and ensuring the size is linked to the size of the rocket
Exhaust - Build the rocket exhaust by extracting curves from the base of the rocket body
Rocket Body - Constructing the rocket body
Rocket Final - Adding finishing touches to the rocket model
Part 2 - Modelling the scene and Animation using CHOPs
Content Details - 8 Video Chapters (with Audio)
Duration - 2 hrs 20 mins
Air Pump - Modelling the air pump using the poly modelling tools in Houdini
Launchpad - Building the foreground hill on which the Rocket stands and adding the grass
Hills - Using a combination of cellular and noise textures to build the background hills
Trees - Modelling the trees on the hills
Flowers - Adding some flower like structures on the hills
Clouds - Modelling custom clouds using the Cloud SOP and the Clouds noise SOP.
CHOPs - Animating the rocket body and the air pump using procedural animation curves generated using CHOPs
Rocket Animation - Adding additional animation to the rocket using simple keyframes
part 3 - modelling the scene and animation using chops
Content Details - 9 Video Chapters (with Audio)
Duration - 2 hrs 27 mins
Cable RBD set up - Setting up the RBD set up for the cable animation
Constraints Network - Adding the constraints to the RBD set up
Cable Construction - Constructing the cable out of the simulated RBD objects
Smoke Set up - Setting up the elements required for the smoke simulation
Smoke Simulation - Simulating the smoke for the exhaust
Lighting - Lighting the scene using a combination of HDR images modified using COPs and the sun and sky system
Materials - A basic explanation of the Mantra Surface and building the materials required for the scene
Takes - Setting up takes and passes for the final render
Rendering and Compositing - A brief look at the Mantra render setting and the final composite in After Effects
REQUIREMENTS - It would be preferable to use Houdini 14 Indie version. The Houdini files are in the Houdini Indie format. However the training can even be completed in the Houdini Apprentice version without any problems.