recorded in houdini 18
baking a cake in houdini
total duration - 2 hrs 45 mins
The video training includes the hip files
Training level - intermediate
description
Welcome to baking a cake in Houdini.
This training is a continuation of the cupcake training available on the sidefx website. Make sure you have seen that before you watch this training.
Link to cupcake training
https://www.sidefx.com/tutorials/cupcake-project-modeling-and-lookdev/
The training will take you through the steps of how to detail the cupcake and icing using volume noise and then animate the cupcake using a combination of procedural and key frame animation.
In the end we will also look at how to bake the high res cake model to a low res model and paint textures using substance painter.
Requirements: Houdini 18 (Any variant), Zbrush (optional) and Substance Painter
individual parts -
taxes as applicable
credit card and paypal
combined -
Content Details - 6 Video Chapters (with Audio)
lesson plan
Introduction to the series
Cupcake details - Adding details to the cupcake using a combination of noises in a volume vop
Icing Details - Using similar techniques from the previous chapter to add detail to the icing
Cake anim basic - Animating the basic cake rising using some simple key framing
Cake anim Bubbles - Adding bubbles to the cake via copy stamping and time shift
Cake anim Cracks - Adding cracks to the cake using the Ray sop.
Content Details - 7 Video Chapters (with Audio)
lesson plan
Icing Anim - Animating the icing via the sweep sop and animating the sprinkles using a mask from geometry
Icing anim details - Adding extra details to the icing animation using vdb tools
Cake Colors - Adding attribute colors to the cake and icing using measure tools and attribute vop
Minor Adjustments - Making some final adjustments to the animation
Shading and Rendering - Final shading, lighting and rendering using Mantra
Remesh and UVs - Remeshing the cake using instant meshes and unwrapping using lab tools auto uvs. We will also look at zbrush to do remesh and uv
Baking and Texturing - Final baking and texturing using Substance Painter.