Recorded in Houdini 19
procedural biped generation in houdini
total duration - 3 hrs 50 mins
The video training includes the hip files
Training level - intermediate
description
Welcome to Procedural Biped generation in Houdini.
In this training we will make a fully customizable biped in Houdini with auto bone generation and parenting so you can then easily pose and rig the biped as per your needs. We will also create a couple of robots using the biped system that we have built to demonstrate the flexibility of the system.
Requirements - Houdini 19
NOTE - Lesson 9 - kitbash robot - is for demonstration only. Since the kitbash library I am using is commercial it cannot be included in the training.
Content Details - 9 Video Chapters (with Audio)
lesson plan
Spine - Starting the biped with the spine construction and setting controls to adjust the shape of the torso geometry
Arms - creating the arms rig and geometry
Arms merge - combining the arms rig with the spine
Legs - making the legs
Legs merge - combining the legs with he existing rig
Neck and Head - completing the biped by making the head and the neck
Basic Full body IK - Setting up basic full body IK to pose the Biped
Robot - Putting the biped system to proper use and building a full robot
Kit bash Robot - Creating a procedural robot by replacing parts of the biped with items from a kit bash library.