what is procedural modelling
interior lighting in houdini
creating an anisotropic shader
point transformation in houdini
metallic car paint in houdini
packed primitives in houdini 13 - part 2
packed primitives in Houdini 13 - part 1
introduction to houdini 13 particles
lights, HDR, render settings, etc.
creating a gradient ramp - I
This video deals with creating a simple linear gradient ramp and adding a noise functionality to it.
creating a gradient ramp - II
In this video we will recreate the falloff map from 3dsmax in Houdini.