gears of houdini
this relatively small beginner level training series is primarily focused on creating parametric objects in Houdini and then converting them into Digital Assets. The training will also look at animating the gears using simple maths and also creating specific metal and plastic shaders for the gears.
the floating islands of houdini
This 3 part commercial training series takes you through the process of creating the floating islands image in Houdini. The course covers various topics such as terrain modeling, modeling vines and creepers, grass generation, L-systems, Custom plant and tree modeling, Fluids, Rigid Body Dynamics, building custom forces, particles and lighting and rendering the final image.
Tea and Cookies with Houdini - 1 & 2
This is a two part commercial training in Houdini. The training will take you through various aspects of Houdini including, Polygonal Modeling, Procedural modeling, Dynamics, Shader Building, Lighting, Rendering and Color Grading.