introduction to POP grains and a tip about PLEXUS / by Rohan Dalvi

Hello Everyone,

This is a brief introduction to the POP grains solver or the new Position Based Dynamics which has been introduced in Houdini 14. There is also a simple tip on how to create the PLEXUS effect in Houdini towards the end of the video ( Go to Minute 43.00 for the plexus effect)

The video covers the following topics -
Setting up Grain Source
Manually setting up POP grains
Adding Forces
Clumping 
Constrains
Attributes to control Clumping and Constraints
Modifying the attributes using VOPS
Making a small project ( Building a sand castle)
Destroying the castle by using VEX expressions in POP force. (Custom activation)
PLEXUS

download file

regards
Rohan Dalvi