Packed Primitives in Houdini 13 - Part 2 / by Rohan Dalvi

This video elaborates the two tips that Superkraft and Johnny Roek mentioned in the comments section of the first Packed Primitives video. 

The video primarily talks about creating name attributes using the Packed Edit node and randomizing colors of packed primitives at rendertime using the Renderstate VOP.

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Part 3 of Floating Islands Training is now available